NOTE: This update was rolled out yesterday evening, so you might already be on the latest patch! <3
Hi there Levlans!
I just came back from my weekend off to celebrate the launch of Levla and I am SO hyped to be back working. The things I've got planned for the upcoming patches are genuinely so nice and I can't wait to get it all out!
My original plan was to do a huge Patch 18, however, since I saw in Discord that there were a lot of bug reports and even a few crashes, I decided that I needed to get out a bug fixing patch first.
There still are some things in today's patch that were intended for the big Patch 18, but that's fine!
Alright, let's get into it so I can get back to working on Patch 18!
New Adventure Log
The adventure log is one of those features that was requested in our Discord server during the playtest, and it was quickly deployed. After seeing a lot of usage of it, I've realized that it is not holding up to our standards here at Levla.
So, in today's patch I've done a complete redesign of the adventure log which should be much more pleasant to look at.
The adventure log now also logs finished crafting sessions, so you can look back at those.
Let me know what you think!
Searching Todos & Habits
A feature that has been postponed for a long time is the ability to search your habits and todos, so that was added in today's patch and it is now available from the backlog screens.
General QOL
- NEW: You can now undo completions by pressing on the checkbox for both habits and todos
Bug Fixes
- FIX: Fixed an issue where you couldn't purchase from guild shops
- FIX: Fixed an issue where a very old deprecated system would apply a discount to shop items
- FIX: Fixed a labeling issue where it would say you were cooking when blacksmithing
- FIX: Fixed a bug with farming notifications not getting sent
- FIX: Fixed a bug with the leaderboards where sometimes users could be shown twice
- FIX: Fixed a bug where it said that bird nests are guaranteed from trees
- FIX: Aligned O'Gleeb's raft recipe with the quest objective
- FIX: Fixed an issue where the flask recipes were craftable before reaching tier 8 (Exalted)
- FIX: Fixed a bug where the X button in the potential rewards sheet was pushed out of screen
- FIX: Fixed a typo in Scratch's Dungeon
- FIX: Fixed a crash issue on Android related to monster slaying and loadouts
- FIX: Fixed a few unoptimized API endpoints
- FIX: Fixed a bug where dungeon clears would count as 2 instead of 1
- FIX: Item models have been repaired: Tattered Boots (Masculine), Eye Colors (Femme), Iron Dagger (Femme)
- FIX: Fixed a bug where you could change equipment using loadouts while on an adventure
- FIX: Fixed item comparison in the item details view to also show stats you lose that the viewed item does not have
- FIX: Fixed another old premium check that has been deprecated (Todo lists)
- FIX: Fixed a bug where you couldn't rally some users
- FIX: (ANDROID) Fixed issue with CTA in the loadout auto equip step rendering under the nav bar
- FIX: You can now unset a repeating todo's pattern to make it a non-recurring todo
- FIX: Fixed a bug where guild passive XP boosts would be applied to all skills (lol)
- FIX: Fixed a visual bug in the frontend where guild effects would not render when a specific tier is reached
- FIX: Fixed a bug where if a todo had no scheduled date but a deadline, it would not carry over to following days when uncompleted
- FIX: Fixed labeling of the sheep gathering node to "Sheep Pen"
- FIX: Todos with subtasks that have a deadline/scheduled date now properly show on the homescreen
- FIX: Fixed a visual UX issue where the last row item count would be blocked by the settings button